BubbaDoo
11-08-2003, 12:36 PM
Ok I have been reading everything on this forum and others about clutching. I think I am starting get it but I think I need a little more help. I have raced in the amatuer ranks, did pretty good with lots a power but not knowing squat about clutching (only what people said should work but never did). I bought a tell tale tack and found my rpms don't build until after 60' feet or so. I tried many things most didn't work well, then I found this forum that has given me new great ideas that work.
Where I need help is understanding what to do next and why, I help a guy with a Dsa 809 c7 improver @208hp 9300rpms. He was using notch deeply 280s with a gold gold spring and the thing pulled the motor down to 7200rpms then climbs after 150' or so to 9300, after some head banging I came up with a ground ramp that I thought would work well. We lightened up the pin weight to 14g with 48/44 helix@20.5lbs and ran it. I think it was running 5.8s and went to the high side of 5.5 with the rpms shooting right up to 9000rpms then quickly to 9300rpms(good guess). We added some more pin weight until we loaded the motor down again, with the pin weight at 17.2ish it ran a 5.53 and 60' 1.44. The ramp I used is a 228 with the first 1/3 ground down and a notch, My next problem is what to do next.
1. Do I grind a little more off and add pin weight for harder pulling on the top end
easing it out of the hole a little and then pull harder by grinding down the
first 1/3 of the heel with a little just a little more notch. Will this give me a
better 60' and will a Thunder Shift kit help here?
2. Do I regrind another set of ramps with less ground off and add more pin
weight until I get the motor to stop bogging. Can I fine tune the holeshot
rpms with the clickers moving the ramp up and down a little and adj pin weight
to adj max rmps.
3. Did I get lucky and found the ramp I need and play with the secondary next.
My choice is #1 get it moving and then stuff everything I can at it without pulling the motor down. I am only working on the primary side. I will move on once I have fully got the front nailed down. I welcome any advice on this. I will be playing on the ice to prove or disprove all these theories.
Bubba
Where I need help is understanding what to do next and why, I help a guy with a Dsa 809 c7 improver @208hp 9300rpms. He was using notch deeply 280s with a gold gold spring and the thing pulled the motor down to 7200rpms then climbs after 150' or so to 9300, after some head banging I came up with a ground ramp that I thought would work well. We lightened up the pin weight to 14g with 48/44 helix@20.5lbs and ran it. I think it was running 5.8s and went to the high side of 5.5 with the rpms shooting right up to 9000rpms then quickly to 9300rpms(good guess). We added some more pin weight until we loaded the motor down again, with the pin weight at 17.2ish it ran a 5.53 and 60' 1.44. The ramp I used is a 228 with the first 1/3 ground down and a notch, My next problem is what to do next.
1. Do I grind a little more off and add pin weight for harder pulling on the top end
easing it out of the hole a little and then pull harder by grinding down the
first 1/3 of the heel with a little just a little more notch. Will this give me a
better 60' and will a Thunder Shift kit help here?
2. Do I regrind another set of ramps with less ground off and add more pin
weight until I get the motor to stop bogging. Can I fine tune the holeshot
rpms with the clickers moving the ramp up and down a little and adj pin weight
to adj max rmps.
3. Did I get lucky and found the ramp I need and play with the secondary next.
My choice is #1 get it moving and then stuff everything I can at it without pulling the motor down. I am only working on the primary side. I will move on once I have fully got the front nailed down. I welcome any advice on this. I will be playing on the ice to prove or disprove all these theories.
Bubba